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Rankings / Communication

Take-Two Interactive TTWO

Video games. Take-Two Interactive Software, Inc., listed on NASDAQ.

Based on the FY2026 annual report (Apr 2025 – Mar 2026)

Take-Two Interactive's market cap is
about $39.90 billion.

#252 by market cap among 289 companies, based on the Nov 5, 2026 close. FY2026 revenue was $6.6564B.

Share price (close)
$213.36
Close on Nov 5, 2026 · per share
P/E ratio
—
Net loss, or no EPS reported
Market cap
$39.90B
#252 of 289
Revenue
$6.6564B
#252 of 299 · +18.2% YoY
Operating income
−$104.2M
#217 of 231 · +97.6% YoY
Net income
−$298.2M
#289 of 298 · +93.3% YoY
Free cash flow
$461.5M
#232 of 261 · +315.1% YoY
Total assets
$9.3832B
#271 of 299 · +2.2% YoY
Dividends paid
—
Not reported
Dividend per share
—
Not reported
Dividend yield
—
No dividend, or a different currency
Shares outstanding
185,400,000 shares
As of Mar 31, 2026

Where the revenue went

Revenue is set at 100% and split into what went to costs, R&D, operating expenses and taxes, and what was left as profit.

  • Cost of revenue42.8%
  • SG&A and other58.8%
  • Taxes, interest & other2.9%
  • Loss4.5%

Profitability and stability

Each figure comes with its rank among 300 companies. The further right the dot, the higher the rank.

Revenue growthHow much revenue grew from the previous fiscal year
+18.2%
#58 of 299
Revenue is growing steadily. The median across 299 companies is +7.9%.
Operating marginShare of revenue kept as profit from the core business
−1.6%
#219 of 231
The core business lost money. The median across 231 companies is 19.2%.
Net marginShare of revenue left as profit after interest and taxes
−4.5%
#291 of 298
The company lost the equivalent of 4.5% of revenue. The median across 298 companies is 14.0%.
FCF marginShare of revenue left as cash after capital spending
6.9%
#201 of 261
Cash is left over after capital spending. The median across 261 companies is 15.8%.
ROEHow much profit the company earned on shareholders' equity in a year
−10.6%
#266 of 276
ROE is negative because of a net loss. The median across 276 companies is 16.8%.
Debt-to-equityLiabilities relative to equity. Lower means less debt
167.3%
#130 of 244
Liabilities exceed equity. The median across 244 companies is 159.6%.

Revenue and profit over time

Gray bars show revenue and the green part inside shows net income. The number above each bar is revenue (abbreviated) and the number below is net margin. Hover over a bar to see the exact amounts.

FY2022 Revenue $3.5048B / Net income $418M3.50B11.9%FY2022FY2023 Revenue $5.3499B / Net income −$1.1247B5.35B−21.0%FY2023FY2024 Revenue $5.3496B / Net income −$3.7442B5.35B−70.0%FY2024FY2025 Revenue $5.6336B / Net income −$4.4789B5.63B−79.5%FY2025FY2026 Revenue $6.6564B / Net income −$298.2M6.66B−4.5%FY2026
Currency: US dollars. Years are the years in which each fiscal year ended.

Where the cash went

Unlike profit, cash flow is money that actually came in and went out.

  • Cash from operations$624.3M
  • Capital spending−$162.8M
  • Free cash flow (FCF)$461.5M

Whose money funds the assets

The company's assets, split into borrowed money (liabilities) and shareholders' money (equity).

  • Total assets$9.3832B
  • Total liabilities$5.8723B
  • Total equity$3.5109B
  • Cash and equivalents$1.5455B

Compared with similar companies

Based on each company's latest annual report, so fiscal year ends may differ.

Compare in detail
CompanyAnnual revenueNet incomeRevenue growthOperating marginNet margin
Take-Two InteractiveTTWO$6.6564B−$298.2M+18.2%−1.6%−4.5%
TKO Group HoldingsTKO$4.735151B$195.403M−3.0%17.6%4.1%
Live Nation EntertainmentLYV$25.201406B$495.972M+8.8%5.0%2.0%
RobloxRBLX$4.890551B−$1.065057B+35.8%−25.2%−21.8%
ComcastCMCSA$123.707B$19.998B−0.0%16.7%16.2%

What the company does

Take-Two is a video game company behind the Grand Theft Auto, NBA 2K and Red Dead Redemption series.

The fiscal year ends around March each year.

Related companies: TKO Group Holdings, Live Nation Entertainment, Roblox, Comcast

Financial statements

Last 5 fiscal years. Currency: US dollars.

Show the table
ItemFY2022FY2023FY2024FY2025FY2026
Revenue3.5048B5.3499B5.3496B5.6336B6.6564B
Cost of revenue1.5354B3.0646B3.1078B2.5714B2.8467B
Gross profit1.9694B2.2853B2.2418B3.0622B3.8097B
Operating income473.6M−1.1652B−3.5906B−4.3911B−104.2M
Pretax income465.4M−1.3381B−3.7028B−4.4913B−197.8M
Net income418M−1.1247B−3.7442B−4.4789B−298.2M
EPS (diluted)$3.58$-7.03$-22.01$-25.58$-1.62
Operating cash flow258M1.1M−16.1M−45.2M624.3M
Capital expenditures158.6M204.2M141.7M169.4M162.8M
Free cash flow (FCF)99.4M−203.1M−157.8M−214.6M461.5M
Total assets6.5463B15.8621B12.2169B9.1807B9.3832B
Total liabilities2.7366B6.8196B6.549B7.043B5.8723B
Total equity3.8097B9.0425B5.6679B2.1377B3.5109B
Cash and equivalents2.1954B1.2346B1.102B1.4561B1.5455B
Original filing10-K10-K10-K10-K10-K

Source: SEC EDGAR filings for Take-Two Interactive Software, Inc. · CIK 0000946581 · US-GAAP